Hello.
I´m using the PolygonRegion class to draw several polygons for my game. Most of the polygons generate well, but in some cases there are polygons that have missing vertices.
For example, creating a polygon similar to a tetris piece with the following vertices as input:
[0, 0] [128, 0] [128, 128] [256, 128] [256, 256] [0, 256]
the resulting polygon has the [128, 128] vertice missing
Why is that happening?
Regards

