Possible bug with TextureFilter.

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Possible bug with TextureFilter.

Postby mmtbb » Thu Dec 30, 2010 7:23 am

I may be wrong, but I went through each filter and examined the results. In Minification, every result gives something different except MipMapNearestNearest and MipMapNearestLinear. These two have the same identical picture rendered. Could you just check and make sure they weren't accidentally pointing to the same filter.

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