How to run your game as an applet

Any community contributions to libgdx go here! Some may get included in the core API when permission is granted.

Re: How to run your game as an applet

Postby wizlon » Tue Sep 13, 2011 12:18 pm

I've just been playing around with Applets and the error:

An error occurred while loading the applet
This occurred while 'Switching applet'

Is usually caused by a case error in your JAR name ie, "this.jar" is different to "This.jar", check your filenames and your HTML file. I apologise if this has already been said before.

Also, to view exceptions and stack trace enable the Java console, instructions here:
If I've helped you out in any way then please check out my game Critter Rollers, download and rate. It's free (and quite good).
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