
- Blob in action
- blob.jpg (11.34 KiB) Viewed 869 times
Greetings.
I have been struggling for a few hours to implement the idea of ConstantVolumeJoints in the LibGdx's implementation of box2d. Unfortunately the differences between the source from Jbox2d and Libgdx are a little too much for me. Did anyone have success getting them to work?
For all those unfamiliar this joint type's specifics include linking 3 nodes and keeping the volume between them fixed which work great with any blob style physics> I have experimented with normal distance joints but this seams a cleaner approach.
If anyone has achieved similar results with normal distance joints I would appreciate greatly some info on the blob's structure and physical properties of it's joints.
Thank you
the behavior can be seen here under "Blob Joint"
http://gwtbox2d.appspot.com/